Projects
C++ DirectX engine / scenegraphA project created for university. This demonstrates how to implement a fast, optimised game, using a tree style scene graph. Implemented currently are:
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Mobile java gameA game created in Java (J2ME) for mobiles. Designed to run with as little memory, space and processor power as possible. The game is a simple space shooter, with graphics designed by myself. Currelty impleneted are:
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Pirates stategy game, created in gamebryoPirates stategy game, created in gamebryo. This game was created ina team of 4 people, where I was assigned the role of lead programmer. In this project development had to take place at university with all the team present and no source code was allowed to be taken home. |
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Irrlicht Pass the PigsA game created in Irrlicht engine, using C#. The game is very simple, as it was the first assignment of my university course, but it is 3d. |
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Zelda in game MakerA game created to reflect the game "Zelda" made by Nintendo. Created in Game Maker for my Ludology module. |
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Software rendererThis is a project, created for university. It demonstrates the way that 3d model coordinates can get from the disk to the screen. |
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Path finding with SDLThis is an example of a* path finding. It uses c++, SDL and OpenGL for graphics. |
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